Once capitulated you will be the only member of the Comintern. Hearts of Iron IV has 171 different achievements, all using the Steam achievements mechanics. Simply invite the UK, France, and Italy then promise them all concessions. As Manchukuo, have max level infrastructure in every owned state and generate at least 15 units of oil. get your war goal from focus "Pan-Africanism", declare war on UK. Man of a Thousand Faces, Every One the Same. I just tried to capitulate Japan using the new mechanic by just double-nuking them as the Guangxi-Clique. With the BBA peace conference system, that should be enough to grab the required states (Buryatia, Chita, Yakutsk, Dudinka, Kolyma, Udachny, Verkhoyansk) plus a few others so the border isn't so gory. Justify on Republican Spain, and declare war. Making them an easy target for uprisings. Increase your legitimacy whenever its available through decisions by throwing parties and lobbying for support. Cannot be done as Egypt (possibly because starting a game as the UK). This will splinter your nation into many autonomous puppets (which don't count towards the achievement) and a small Ethiopia. In this case there are two majors on your side, France and Poland. Once your justification is done, declare war on France immediately or you will risk UK guarantee. What Should I do? Continue with "Press the Austro-Hungarian Claim" focus to be able to create factions. I think countries should stop fighting after they have surrendered. Grabbing these will weaken them. Civil war or lend leasing to your overlord are the typical examples. Wait until Germany declares war on Poland. requires the Assertiveness Sub-branch of the focus tree. Take the decision to expand the strike to the factories and use your PP and CP to pick the states with the largest numbers of factories but as long as you gain a bit of land the civil war is simple. Our Words Are Backed With Nuclear Weapons. During the Peace Deal, focus on taking American land - the Axis will be mostly focused on Africa and Mainland Europe (if you didn't generate enough war score, take the coastal states + Alaska and Hawaii first, then the states bordering Canada and Mexico; then, take the rest of the inner states; if the Axis manage to make a puppet of the US with one of their cores, you should be strong enough to beat the Axis if you attack while they're dealing with the Soviets) - if you want to annex the US, you can puppet them using a non-core state and still take the decision. IIRC, whoever kills the most of the capitulating country is the country that is surrendered to. As soon as you turn Fascist, justify on Bulgaria immediately. They keep coming back and when they land they have low org, so you can keep taking them out. But don't do this yet! Turn on historical focus to have USSR and Germany sign Molotov-Ribbentrop pact. You do not have to go to war and simply need enough political power to repeat the decisions. Remove the Fascist Demagogue once Romania flips to Fascist. Take all statehood-granting decisions when Political Power reaches 100. The naval focus branch allows you to purchase older ships and/or the exp is enough to design a submarine. 66. If they do, just give it away. In order to get states to join your faction via decision it is important to have more manpower deployed to the field, and puppet expeditionary forces contribute to this number. It can be done before WW2 1939. Do Lithuania-Belarus SSR focus, and then get war goals and cores on Baltic's. As Poland, install a Habsburg monarch and be in a faction with another Habsburg monarch. hoi4 diplomacy is broken and its never getting fixed, Weird, i thought players were always majors. Justify on Portugal, and naval invade them from the Cape by splitting off subs for naval superiority. I was the German Reich. Can be done in a historical playthrough, but it easiest to achieve when Germany goes Oppose Hitler. The Canadian divisions will likely be in Europe or Africa, so there should be nobody to stop you securing the airfield in British Columbia. Alternatively possible playing as the United Kingdom, using the same strategy, due to their much higher starting amount of convoys. To prevent delays, read-ahead down the tree, e.g., have enough infantry equipment stored for Supply Indonesian Nationalists. Germany will control Paris. Before request UK, give an order for the new army (for example, garrison or invasion), otherwise they will refuse. Field marshall: Edward, Generals: Marian, Roman and Kazimierz. Simply go to war with the colonial powers and occupy enough territories in Africa to create 13 collaboration governments, which will count for the achievement once you complete the Towards African Unity focus. Invade the Soviet Union shortly after Germany declares war on them. If you're unlucky and haven't reached 13 members yet after you revolted all of the French African provinces, go for the Belgian ones or the Portuguese (British is pointless, far too high compliance). Underpaid, Undersexed, and Under Eisenhower. Rush Fascist and justify a war goal on the Philippines, if you try to justify on a major country like the United States world tension will skyrocket but because the Philippines is a puppet the US will automatically join when you declare war upon them, with far less world tension generated. If the Turks refuse to attack, pull away the majority of your forces, and then send them back when they start to attack what was left behind. You can manage several things from here, including leaving the faction. It is possible to see the achievements sorted by the percentage of users that managed to complete each achievement by going to the game's global achievements at Steam. When the german civil War is over and the German Military Junta has won they always will go down the path to restore the Kaiserreich. Capture a port in Greenland and then invade Iceland. It can be done quickly as Japan. You need to either annex all USA core states, or puppet the USA and let it have all core states. You also need to make sure you have enough transports at the airfield, and they can't be doing logistics missions. Dismantle the faction, declare war on the Soviet Union after Germany is pushing east. You can start justifying on Hungary now if you wish. Meanwhile, stockpile a lot of infantry equipment (5k) and Political Power (215) you will also need about 125 Command Power. As Soviet Union declare a war on Poland and Germany before Germany attacks Poland. Also place units next to Zara. Another alternate solution is to play the netherlands, and go for the benelux unification by rushing cave to the british. The war keeps going until all major powers in a faction capitulate. Stay out of WWII. Offmap military factories do not count as they are considered occupied factories and are not specifically on your territory. All you need is about a dozen 20w tank divisions (3 motorized, the rest tanks along with artillery, recon, engineer, and signal supports) and a full army of infantry to take the front like as you push. The AI can be quite aggressive, so letting them attack repeatedly and wear themselves down can make them prone to a counterattack. Since Italy is guaranteeing Albania they will join the war once you declare on Albania. If a puppet master is forced to capitulate, its puppets will automatically capitulate as well if they aren't in a faction with a major country that has yet to capitulate. They wont join the Allies since they're communist, so you'll get the achievement right after the peace deal. But this should not matter, since you are guaranteed as well. As a Scandinavian country form your own faction, and have Denmark, Sweden, Norway and Finland in it. Justify/declare/naval invade Ireland early. If Japan goes communist this achievement becomes much easier. Join them. When you've reclaimed all your cores continue the political side of the focus tree and take the "Empower the Ras" side. Annex Belgium and move on to Luxembourg. Puppet Bulgaria and follow up with Terror and Fear to start the war with Turkey and Romania. Then 'simply' hold the line. Has not completed any of the below focuses: As of 1.9.0, Bourbon Spain only needs to occupy the French cores. Another way to do this Achievement is to turn Historical focuses off. You are now USSR puppet. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Addicted2CoughSyrup 3 mo. Before going to war with the Allies conquer both Saudia-Arabia and Yemen. Join the war. As far as I'm aware starting majors can lose their major status, just not at war, that means that if you take half of their land and puppet the rest of the country they will lose it, but not if you just puppet them as the number of factories in their territory remains the same. The route which passes through the fewest countries is Gibraltar - Spain - France - Germany - Poland - Soviet Union - Iran - British Raj - Siam - British Malaya. You can only train 75% of the manpower currently on the field with a minimum of 100.00K. Join the war but do not let Hungary and Slovakia into the war. Note: for executing the air drop the game will tell you which regions need air superiority but is lacking when it comes to required transports. Tannu Tuva can easily reach this achievement due to their abysmally low core population of just 85k. The difficulty of each achievement varies; some achievements are very easy (e.g. After which it should be easy going. IIRC, whoever kills the most of the capitulating country is the country that is surrendered to. These states can make the puppets Macedonia and Serbia. The main objective is to rush towards Paris. Neither of them can be a puppet. Kick the Italians out of Albania and if you get an opening, try launching a naval invasion at Italy and capitulate them to get more war score. Poland and France seem to be the only majors in your faction. Declare on Greece after the justification on Austria. Do not spend PP on Yugoslavia. Once in UK, focus on London and other victory points. Once I am puppetted can I get my independence back? open.spotify. After the dutch have surrendered, start on Belgium (wait until your tanks are at the front line) and get to brussels as quick as you can. Play as any South American nation if you want to AFK. Anarchist Spain is created from either the Masters of Our Own Fate focus or the Government Crackdown event. To get around this, start a communist coup in them and join its war through decision but do NOT invite them into the faction. Taking Moscow and Leningrad leaves you well positioned for 15% warscore, which you can further secure by pivoting east and reach for the Urals. Entrenchment+ambusher and soft attack art, put recon too on your frontline, then build tanks and spearhead cutting divisions off the front, with the first they shouldn't be able to push you back. Once you have safely fortified the East Indies from Japanese attacks, either focus on Germany to reconquer your home territory or focus on Japan and finish them off to gain some resources and factories. Game Play button - Click the game Play button after choosing the video settings, DLC, and mods. However, for the decision, to move your capital, to appear, you need to annex Palestine in a peace deal. Capitulate them, and take them in the peace deal. . May be done in conjunction with the Hail to the Qing and the The Good, the Bad and the Weird achievements. Do NOT puppet Belgium, as Germany will attack you if you do. Choose Fascist Demagogue as your first Political Power spending, turn Fascist (skip Civil War option) and join the Axis, Start Justifying War on the UK and when it's done declare war, Declaring war on a country before it joins the Allies does, Not Germany and not in faction with Germany. Justify and declare war on Poland to gain a border with Germany. Setup a naval invasion, making sure to include your light tanks and motorized infantry, from Germany to Dieppe and put your navy on naval invasion support. Regardless of what warlords accept, justify a Take Claimed State war goal on Communist China; then, garrison the large army you just trained across Nationalist China and any of the warlords who did not accept vassalization (do not garrison in Communist China if you got military access from them, as you can't directly declare war on a nation you have forces inside of). Now focus on taking out Hungary, Romania, and Bulgaria. Defeat Soviets alone or with German help. For more help using the console and cheat commands, see our basics guide. number of bicycle battalions > 22 Join a major faction with a large number of members to be able to get enough spy slots. As Switzerland annex 5 states that are not contiguous with each other or Switzerland. Type :yesman. The German will turn to the west, so you only have to prepare for a Soviet attack. Try taking over everywherre in Western Europe including Eire and the UK, India and the whole of Africa but you no-one will surrender because the US is just sitting across the Atlantic twiddling its thumbs Why? Set up a naval invasion from Wilhelmshaven to either Dunkerque or Calais, and have your starting navy on Strike Force in the English Channel. Create 2 army templates: One 16-width with Engineers and One 16-width with Engineers & Anti-air. Countries cannot lose their major status while at war. Send each one to a different coastal province of France, the ten closest to Belgium. Wait until Germany is deep in the USSR, then declare on them - the closer the Germans are to capitulating the Soviets when you declare on them, the better (if you're really lucky, the Soviets will capitulate right before the Germans capitulate to you). r/hoi4. This one requires one to be in the winning side against both Axis and Allies. All rights reserved. As the Soviet Union under Stalin, conquer Germany while suffering less than 1 million casualties total. While resistance is rising toward 90% in your first choices, start raising resistance in other African countries as backup options in case your first choices do not join your faction. Karelia is easy enough to reconquer that ceding it causes no real problem. Speed is crucial for a quick french capitulation. Do note that even if the UK or France has agreed to split up Turkey they can individually bail on the war when you do the focus to declare war on Turkey. After that fabricate your war goal against Sweden and put a few divisions on a naval order for the Svealand province. As India, develop and deploy a nuke. The focus "Reintegrate the Railroads" has a hidden effect that increases the chance of a peaceful annexation. If you are really struggling and tension is low enough (below 25%) invade Ireland first. Justify to retake core state on Sinkiang. Choose to purge the Kodoha faction and justify on the UK (or British Malaya) as soon as possible. It may be advisable to create a faction with Mexico instead of joining the Axis to make it harder for Germany to take British states in the peace conference. You need a decent war score because you gained cores on east Germany, you need your old cores and the eastern German provinces to get the achievement. By this point it should be early 1937, so focus your efforts on preparing a front line against the Japanese. It might be easier with historical AI turned off. Some will unlock a Balance of Power decision to push it to the left. Establishing a spy network is available even in peacetime so the achievement is fairly simple. Activated using console commands, some provide minor economic boosts, while others totally overhaul your nation's military potential. The straightforward, but boring and slow, approach is to defeat the Axis, then go to war with the Comintern and defeat them (note that the PRC will declare war on China one year after the end of the war with Japan, so you can use the focus to get China democratic and add them to the Allies before that war starts) - this should add lots of countries to the Allies, and then trigger coups everywhere you can.
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