Optional. This command adds the specified amount of money to the Curia Treasury. See our. This command adds and removes karma from a specified Buddhist country. If you specify a country tag as a second argument, the country with this tag will have their drill affected. Optional. The tag of the country you wish to change the amount of corruption within. The amount of random colors (RGB values) to print to the game.log file. The ID of the province you wish to change the base production of. The ability ID of an ability you wish to add to the newly created heavy flagship. If not specified, they will be added to the country you are currently playing as. If an amount is not specified, the default (999) will be applied. I know for certain that one colonization idea provides 50% to range. admiral [fire] [shock] [maneuver] [siege] [country tag]. The amount of fervor you wish to add. This debug command initiates a forceful reevaluation of all planned army movements by the AI. This command kills the first cardinal (in the cardinal list) of the specified country. If specified, the country with this tag will have their army reevaluated. It is believed that the original function of this command was removed before the game was released. This command sets the AI's invasion target to the province with the specified ID. A number between 0 and 50 - higher numbers make the combat sound less frequent. Religious school IDs: Optional. The country tag of the country you wish to start the incident within. The tag of the country to make the revolution target. This command enables and disables (toggles) the visibility of debug information. The leader's Fire rating, a number from 0-6. The amount of points you wish to add to all powers. This command can be used to add or remove liberty desire from a country, specified by its country tag. Institution IDs: The country tag of the country you wish to make all belonging spies fail. The command can be used to change the legitimacy of the specified country's leader. See argument information for where to place the file. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, , ~, ^, , , or ` (key varies based on keyboard layout). Province IDs This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). The country tag of the country you wish to add the previously specified stability/idea/technology group to. This command will end all wars the specified country is engaged in. This is a toggle command that turns instant colonization on and off. The second country tag (optional) is for the the country that is imposing the aggressive expansion. The country tag of the country you wish to annex. What's up, I'm subsurf. This command will run the event with the specified ID. Optional. A file name to save a log file to. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. Syntax add_colonist [country tag] Country Tag The tag of the country you wish to add a colonist to. The amount of drill to set the country's sub units to. This command ends the cooldown that limits how fast you can migrate. Optional. You can read my blog with a click on the button above. This command will add or remove war exhaustion from a specified country. add_cb [casus belli id] [country tag] [country tag]. The ID of the province you wish to add devastation to. The ID of the province you wish to toggle FoW within. This command enables debug tooltips meaning country tags, province IDs and border distances will be shown to you when you hover over locations in the game. In yesman mode, the AI of all countries will instantly accept any proposal/offer you may (regardless of circumstances, etc). This command will reload all areas on the map - useful for debugging and fixing bugs. Hover over the faction you wish to add unrest to: the first number is the CID type. The ID of the province flag you wish to clear. See argument information for subject types and IDs. This cheat will annex the country with the specified tag for either your own country or a specified country. Ark Commands Unturned Commands Subnautica Commands Factorio Commands Stellaris Cheats Fallout 4 Cheats EU4 Cheats Starbound Cheats Skyrim Cheats Skyrim Item Codes SCUM Admin . If this is not specified, the country you are currently playing as will be affected. The ID/type of modifier you wish to view the value of. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. The country tag of the country you wish to log all crownland changes for. The ID of the province you wish to remove the core status from. Optional. The country tag of the country you wish to start a golden age within. The admiral's Fire rating, a number from 0-6. The ID of the province you wish to make a core. 'civil_war'. This command adds the specified amount of government ability points to your current country. Negative numbers will remove army professionalism. declare_war [country tag] [country tag] [call allies]. The ID of the trait you wish to set for your country's military leader. The country tag of the country you wish to annex the first specified country. A country tag. The tag of the country you wish to add or remove administrative power to/from. The tag of the country you wish to form a union. This command claims the province with the specified ID for either your current country, or the country with the specified country tag (if you specify a country tag). This command will toggle the visibility of the game's GUI - with this option in game things like menus and toolbars will be hidden. The ID of the province you wish to change the owner of. The country tag of the country you wish to add or remove prestige from. This console command will create a heavy ship with the specified name and abilities as a flagship. 1950.02.23 for the 23rd February 1950. This is a toggle command. Then cheat upwards through the dip techs until you see which one gets you there. The name of the faction you wish to add. If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. If not specified, the province will be claimed for your current country. This command adds the specified amount of trust (from your current country) to the specified country tag. This command enables infinite combat mode (unknown). The country tag of the country you wish to repair all ships of. This command toggles (enables and disables) fog of war (FoW). This command causes the game client to go out of sync (OOS). This command runs a list of commands in a specified file. This command adds the specified amount of church power to the specified country tag (or the country you are playing as if no country tag is specified). The tag of the country you wish to add manpower to. make_subject [country tag] [country tag] [subject type id]. To start a distaster within another country, switch to it using the tag command. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. To start a distaster within another country, switch to it using the, leader [fire] [shock] [maneuver] [siege] [, power [stability key / idea group key / tech key] [, This command will make you play as (switch to) the specified country tag. The amount of years of age that the ruler of the country should be. This website is not affiliated with Europa Universalis IV, or Paradox Interactive. If not specified, the leader of your current country will be affected. The country tag of the country that you wish to change the religious school of. The ID of the trait you wish to remove from your ruler. Specify a negative number to remove. This cheat command sets the culture of the specified province to the primary culture of the country you are playing as. The amount of local autonomy you wish to add to the specified province. If not specified, a cardinal within the country you are currently playing as will be killed. The ID of the province you wish to change the base manpower of. I'm also interested in technology and entrepreneurship. My guess is using that math on all colonial regions will give you a grand total above 100. This command prints the version of Europa Universalis IV your game is running. The name of the newly created light flagship (i.e. Base tax is used in the calculation for province tax income. Specify a negative number to subtract money (ducats). The name of the trigger that you wish to assert. The country tag of the country you wish to spawn the leader for. This is a debug command, it is used to debug canals within the map. This is a debug command. flagship_heavy [name] [ability id] [ability id] [ability id]. Optional. This command can be used to make a province progress further towards prosperity. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. Executing this command will cause debug information about the economy to be printed to the game.log file. If AI war declarations are turned on, using this command will turn them off (default). The ID of the province to set the missionary progress for. The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). The country tag of the country you wish to kill all court advisors in. This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. If a heir already exists, this command will replace the heir with a new heir. This console command adds the specified amount of Revolutionary Zeal to the country with the specified country tag. If specified, this command will apply to the absolutism of the country with the specified tag. Specify a negative number to remove points. This cheat sets the age of your country's consort to the specified amount of years. The country tag you wish to add the admiral to. The amount you wish to add to the Republican Tradition value. This command enables and disables (toggles) smooth frame logging. add_devastation [province id] [devastation amount]. This is a debug command - it tests a specified event (and character). This command sets the specified consort flag for the specified country tag. This command starts a pirate within the province with the specified ID. This command adds the specified amount of manpower to the specified country tag. See eu4cheats.com/religions for religion IDs. HOI4 Console Commands This is a debug command. 2 would add 2000 manpower). This is a debug command - it will validate all events (and won't trigger them). The ID of the global flag you wish to clear. This cheat adds 10% patriarch authority to the country with the specified tag. If you do not specify a country tag here, aggressive expansion from all countries for the first specified country will be cleared. If you do not specify a country tag as an argument, the country you are playing as will assimilate, otherwise, the country with the specified tag will assimilate the province. Optional.The country tag of the country you wish to add to the innovativeness of. Figure out which provinces are just within range, and conquer those. Optional. Optional. and EU4 patch 1.09 RYUKYU one tag AAR: The Three mountains! This command prints a specified amount of random RGB (color) values to the game.log file. This debug command copies the version number of your Europa Universalis IV installation / game to your clipboard. power [stability key / idea group key / tech key] [country tag]. This command adds the specified trait to the ruler of the country you are currently playing as. The ID of the province you wish to change the controller of. This command adds an idea group to the country with the specified country tag. If specified, the country with this tag will be the country that assimilates the specified province. This cheat makes the specified country no longer a rival of your current country. This cheat command adds the specified amount of administrative power to the country with the specified country tag. This command sets the controller of a specified province to the specified country tag (if no country tag is specified, the country that you're playing as will become the controller). They might also have the advisor or some other bonus as well. This command prints information about the game's texture usage to the console. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). If revolts are enabled, running this command will turn them off. country_modifier [country tag] [modifier id]. The first country tag is for the country you wish to clear the aggressive expansion towards. Optional. The country tag of the emperor you wish to kill. change_religion [country tag / province id] [religion id]. 'English'). I am playing with RNW. Note that this command applies to the Shinto religion. This command spawns the unit with the specified ID within the province with the specified ID. church_power [amount] [country tag] DLC: Common Sense. The amount of stability to add. This command can be used to discover the capital of the specified country for a specified country. If not specified, the country that you're currently playing as will be affected (provided it is Buddhist). If you do not specify an institution, all institutions within the province will be embraced. If a country tag is specified as a second argument, absolutism will be added to this country. The admiral's Maneuver rating, a number from 0-6. The country tag or province ID of the country/province you wish to change the religion of. This command will set your country's military leader's trait to the trait with the specified trait ID. A protectorate is a country that is protected and controlled by another. For example, 'commandlistfile.txt'. The province must be part of a colony. This command (without any arguments) reloads the game shaders. HOI4 Event IDs Victoria 2 Event IDs A number. This is a debug command - it tests the specified achievement. Then make a beeline across the country toward the Pacific. The amount of karma you wish to add to the specified country. remove_cb [casus belli id] [country tag] [country tag]. See argument information for court member types and culture IDs. Answer (1 of 3): Expanding colonial range is generally pretty tough. This command adds a country (specified by a country tag) to your interest. Optional. Used for debug/development purposes, not recommended for players. Europa Universalis IV. The country tag of the country you wish for the opinion to come from. Specify a negative number to remove base unrest. You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. This command re-initiates the chat (reloads the chat). This command can be used to change the frequency of the random sounds emitted from the combat view. This command starts the integration process of one country into another. This command adds the specified amount of humans to your current country. For country tags, see our. I'm a student living in Phoenix, AZ. Specify negative numbers to remove imperial authority. Optional. This command spawns Jan Mayen in the specified province. If, as a second argument, a file name is provided (e.g. add_backer [province id] DLC: Common Sense. See argument information for the game IDs (0-3). If the province is already a center of trade, its level will be adjusted to the specified level. This command adds the specified amount to all 'power points'. May crash the game. The amount of inflation you wish to add. Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 If you do not specify a country tag, government reforms for the country you are playing as will be cleared. This command will make a permanent claim of a province for the specified country. This command starts a golden age within the country of the specified country tag. 'echo test 123' would print 'test 123' to the console. This debug command runs the code test with the specified code test ID. If game controller support is enabled, typing this command will turn it off. The ID of the province you wish to make a backer of the current parliament issue. Specify a negative number to remove war exhaustion. See our, This command adds natives to the province with the specified ID. The amount of money you wish to add to the Curia Treasury. imperial_authority [amount] [country tag]. If specified, the country with the specified tag will have their liberty desire modified. The ID of the character to pass to the event. Optional. Optional. If you do not specify a country tag here, the first specified country tag will be annexed for the country you are currently playing as. The tag of the country you wish to toggle the lucky nation status of. culture - Changes province culture to your primary culture. This command shows and hides (toggles) the pause banner in the game's GUI. This command toggles (enables and disables) the pop up that shows whenever you receive a message. add_trait [ruler trait id] DLC: Rights of Man. This command removes the limitation that restricts amount of major missions you can choose from. This command kills the heir of the specified country. This command creates a general (military leader) with the specified fire, shock, maneuver and siege characteristics for the specified country. harmony [amount] [country tag] DLC: Mandate of Heaven. Explorers and Conquistadors The tag of the country with the capital you wish to discover. If you don't specify a country tag as the second argument, this command will appy to the country that you are playing as. Optional. Europa Universalis 4 is a grand strategy game from Paradox Interactive. Note that this command only works for provinces that are a part of a colony. add_local_autonomy [province id] [amount]. This console command adds the specified amount of Government reform progress to the country with the specified country tag. The country tag of the country you wish to add navy tradition to. Event IDs If not specified, this command will apply to the country you are currently playing as. 4110 6yrs +10% colonial range +1 stab or +50 prestige and +10 Colonial Range 4114 6yrs +1 stab and .25 a m or +50 prestige and .25 4115 6yrs +1 stab +10 land force limits or +50 prestige and +10 land force limits 4116 6yrs +1 stab +10% discipline or +50 prestige 4117 6yrs +15 reinforcement speed 4118 6yrs +1 stab +10% manpower investment Optional. Use the tag command to resume playing again. Note that there can only be one target of a revolution at any given time in EU4. The tag of the country you wish to toggle AI for. leader [fire] [shock] [maneuver] [siege] [country tag]. This console command makes the country with the specified country tag a Tributary state. The ID of the province you wish to colonize for the country you are currently playing as. what you want it to be called). The amount of reform desire you wish to add to your country. This command will embrace a specified institution within a specified province. not your computer/real life date). The country you were playing as before will be controlled by AI. The ID of the province you wish to change the base tax of. So you can annex one of the colonizers to get their CNs. If a country tag is specified, it will be executed within that country. The ID of any option for the specified event (where applicable). Couldn't find the exact number in FAQ forum post about AI cheats. If someone else gets there first, make sure they can't expand eastward through Arizona or Oregon. The ID of the casus belli you wish to remove. This command prints out statistics attaining to power spending for all countries. The amount of harmony you wish to add. This command reloads the texture with the specified name. flagship_galley [name] [ability id] [ability id] [ability id]. The amount of humans you wish to add to your current country. Increasing colonial range. The ID of the province you wish to view province flags for. The ID of the mission you wish to toggle mission completion for. Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy). Optional. The tag of the country you wish to make this a core of. Optional. This command starts a revolt within the province with the specified ID. The amount of progress the country should have towards harmonization - a number between 0 and 100 (e.g. This command can be used to increase or decrease a specified country's prestige. 'combat_dice 3' would mean the combat dice would always land on 3. First make sure you've taken Exploration Ideas. add_prosperity [province id] [progress %]. This command colonizes the specified province for your current country. The year at which, when reached, the command file should be ran. This command prints information about diplomatic relations to the game console. The country tag of the country you wish to add or remove military power to/from.
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